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11:50:18 banet709  Hi
11:50:33 jvprat  hi
11:51:04 drantin  hi
11:51:22 Lightkey  hi
11:52:52 banet709  For waltervn, the Dreamcast porter of FreeSCI: It could be interesting if merging parts of your port to ScummVM, like the hardware mixer for Dreamcast. The Dreamcast port has many lacks and this could be interesting and this could be more interesting now that SCI is being added to ScummVM in certain fork-like way. I'm asking to devs from the Dreamcast scene about helping in the Dreamcast port, I hope to find some volunteers :)
11:53:02 banet709  To waltervn
11:55:07 banet709  The tiny AICA is more interesting than people think, it could save power from SH4. Maybe it can decompress mp3, ogg, play midi and even other stuff like emulating MT32 and playing flac :)
11:56:02 banet709  Bye to all and thanks for this project. I follow with enthusiasm the progress of both FreeSCI and ScummVM projects.
11:57:14 banet709  left
11:57:59 [md5]  hm
11:58:05 [md5]  but wantervn is not online :/
11:58:50 jvprat  I think he reads the logs :P
12:02:05 [md5]  heh ;) in any case, it would be easier to post to the list :P
12:02:11 [md5]  ...or not
12:15:45 jvprat  yes, probably :P
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13:34:04 syke  hi!
13:35:40 alex_a  hi!
13:35:49 jvprat  hi!
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13:40:50 alex_a  i found some really minor issues with LSL2
13:41:26 alex_a  i'm going to follow matt's tutorial to see if i can work it out ;)
13:43:58 alex_a  does anyone know what's outstanding before the 0.6.4 release?
13:44:13 alex_a  (blockers)
14:04:52 alex_a  maybe i'll check back later ;)
14:26:47 syke  alex: none that I am aware of (or can recall), no
14:27:09 syke  we're sill on for releasing this weekend, AFAIK
14:27:48 syke  what are the LSL2 issues? which version of LSL2 are they with?
14:31:10 jvprat  btw it would be great to have another -rc soon
14:32:11 Lightkey  lol
14:32:30 Lightkey  oh d'oh
14:32:39 alex_a  not sure which version, resource files are dated 11 jan 89, sciv.exe 7 dec 98
14:32:51 syke  in the game, in the about menu
14:33:19 Lightkey  I was thinking about the RC too
14:33:44 syke  sounds like a great idea, someone poke creichen :)
14:34:37 Lightkey  so 0.6.4 is planned for the weekend if 0.6.4-rc4 will be working tomorrow?
14:34:53 alex_a  syke: v1.002.000
14:35:18 syke  alex: ok. what are the issues you're seeing? do they match any existing LSL2 bugs in bugzilla?
14:35:37 syke  lightkey: I guess? depends on christoph or lars, really
14:36:27 alex_a  syke: couldn't find them in bz. main one is that i can walk through the old man that sits in front of the x-ray machine at the airport
14:37:06 syke  is this after restoring a game there, or does it always happen?
14:37:29 alex_a  oooh now this is interesting. i just restored the game and it works OK now
14:39:20 syke  mmhmm
14:39:32 syke  which scaling more are you using?
14:39:38 syke  also, are you using the latest code in darcs?
14:41:24 alex_a  running at 640x400 with SDL driver
14:41:46 alex_a  i think my last code get was 05/05
14:42:13 syke  I can't remember if there has been updates since then, can you check?
14:44:18 alex_a  there were two: one was priority related from christoph and an avoidpath fix from walter
14:45:03 syke  unrelated, but can you retest jsut to make sure?
14:45:03 alex_a  i will see if there's anyway i can reproduce the problem
14:45:09 syke  ok cool
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14:45:26 syke  figuring out a reproducible test case involving the savegame would be good
14:45:35 Fing  left
14:45:44 syke  like, restore, collision works, leave room and come back, collision doesn't work
14:45:50 alex_a  will have to go shortly but the other two were minor graphical issues which might be in the original game (haven't had time to reproduce yet)
14:45:59 syke  ok
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14:46:23 alex_a  can i DCC you the screenshots?
14:46:56 syke  can you put them on a url somewhere?
14:47:01 syke  or email them ro me?
14:47:18 alex_a  ok will email
14:47:57 alex_a  you'll here from me shortly! cya later
14:48:15 syke  ttyl, and thanks for testing! :)
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15:52:37 creichen  Alright, I'm back in my office. I will probably still be a bit busy today for personal reasons, but I'll try to look into Robert's segfault ASAP.
15:53:28 syke  creichen: ok. once we're passed that segfault (eitehr a fix or deferral), can another RC be spun before releasing on the weekend?
15:53:57 creichen  Yes.
15:54:02 syke  cool
15:54:07 syke  I hope things are going ok for you :)
15:54:17 creichen  They are, they are, thank you :-)
15:55:41 creichen  I returned on monday. I am not sure what exactly it was that I did on tuesday, though looking at the evidence I appear to have gone grocery shopping.
15:55:54 syke  returned?
15:56:58 creichen  To Boulder.
15:57:05 creichen  ACTION creichen blinks
15:57:16 creichen  Good point, that one.
15:58:30 syke  oh cool
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